
IGNIS CITY
Every building is someone who made it through. Find yours.
Hype can't move this line. Only verifiable outcomes do.
No money. No seat. It doesn't move the price. It goes on your record — and in 28 days reality settles it.
by reality anchor — the price money can't pump
Dev. Launched 4d ago on Product Hunt, picking up 6 votes. Today, the site itself changed 16h ago — evidence it's still shipping, not just announcing. It's anchored at 450 pts.
It launched on Product Hunt with 6 votes.
A launch's opening price comes from where it placed on its own board, normalised across all 12 platforms we watch. That's deliberate: #1 on a small board beats #40 on a huge one. It's how a launch nobody saw can still be worth more than one everybody did.
No matter how much money goes in. There is no pump here — you can't make yourself right by buying more. The line only moves on things that actually happened: an award, revenue that grew, a new platform, code that shipped — or silence.
Quiet for 3 days — no penalty yet. Bleeding begins on day 7.
We fetch this site every day and hash what's on it. A founder can post “still working on it” — but if they actually shipped, the page changes. That's the only claim we price: evidence, not announcements. The real question isn't “will this be huge?” — it's “will they still be moving in four weeks?”
The story so farEVERY MOVE, AND WHY▾
1 quiet day in between are left out — nothing happened on them. Repriced every day, no cliffs. A launch that goes quiet bleeds a little at a time, so there's never a drop you could have run from the night before.
Momentum on its boardDOESN'T MOVE THE PRICE▾
Daily tracking just started for this launch — the first point is on the board. A second reading lands with tomorrow's run, and the curve builds from there.
How the launch is moving on its own board, day by day. This is the crowd's attention — it does not move the reality price. Only verifiable outcomes do.
A flat line is normal: votes stop within a day or two of launch, on every board. What's unusual — and what actually counts — is a launch that keeps pulling votes long after its day is over.
Screenshots
5About
IGNIS CITY is a free browser game — a quiet 3D city built from real people's stories of surviving hard times. Every building is a real person who lived through something hard and left their story: what happened, how they faced it, and what they'd tell you now. Find the one whose struggle mirrors yours, see how they got through, and light a candle to say "you're not alone." If their story reaches you, follow them and support their next chapter. Made by one person, in English and Japanese.
Where it launched1 PLATFORM▾
| Platform | Votes | Counts toward price | Link |
|---|---|---|---|
| Product Hunt | 6 | sets the price | ↗ |
The board it did beston sets the price. Every other board only adds to it if the launch also landed in that board's top 25% — because just showing up somewhere isn't an achievement. Listing on twelve directories is free; placing well on them isn't.