FluxMov

Guide character motion in AI videos with reference clips

Media🤖 AIlive
Visit site ↗First seen 6d ago · 2 platforms
The takewhere this launch stands, in one glance
Still shipping?
Live, but nothing has shipped since we started watching — fade clock at 3/28.
Is it overpriced?
Priced at the anchor — no crowd premium. What you see is what the signals say.
Where did it land?
Strongest on OpenHunts0 votes.
Reality anchor
141 (+50% since IPO)
Market price
141
Checked
not probed yet
Market priceREPRICED DAILY
141
▲ +50.0%
7-day

Hype can't move this line. Only verifiable outcomes do.

Will it still be moving in 4 weeks?

No money. No seat. It doesn't move the price. It goes on your record — and in 28 days reality settles it.

Key stats
MRRNot connected
SectorMedia
Since IPO
50.0%
the reality anchor is climbing
Fade clock
3 of 28 silent days
Price, last 90d
only verifiable outcomes move this line
Where it stands
Bigger than 29% of live launchesof 7,286

by reality anchor — the price money can't pump

Strongest on OpenHunts with 0 votes · counts toward price on 1 of 2 boards
The story

Media. Launched 6d ago on OpenHunts, picking up 0 votes. Today, it's live, but nothing on the site has changed since we started watching. It's anchored at 141 pts.

Why 141 points?REALITY PRICE

It launched on OpenHunts with 0 votes. It also showed up on 1 other board — but didn't place in the top 25% on any of them, so none of them add to the price. Listing on twelve directories is free; placing well on them isn't.

A launch's opening price comes from where it placed on its own board, normalised across all 12 platforms we watch. That's deliberate: #1 on a small board beats #40 on a huge one. It's how a launch nobody saw can still be worth more than one everybody did.

Backing it does not move the price.

No matter how much money goes in. There is no pump here — you can't make yourself right by buying more. The line only moves on things that actually happened: an award, revenue that grew, a new platform, code that shipped — or silence.

Is it still shipping?WE CHECK THE SITE DAILY
SiteLive
not probed yet
Last shippedNot watched yet
we start hashing this site within a day
Fade clock3 of 28 days silent
day 7 · bleeding startsday 28 · marked faded

Quiet for 3 days — no penalty yet. Bleeding begins on day 7.

We fetch this site every day and hash what's on it. A founder can post “still working on it” — but if they actually shipped, the page changes. That's the only claim we price: evidence, not announcements. The real question isn't “will this be huge?” — it's “will they still be moving in four weeks?”

The story so farEVERY MOVE, AND WHY
Jul 16141Went quiet — bleeding
Jul 15141Went quiet — bleeding
Jul 14141Went quiet — bleeding
Jul 13141+50.0%A verifiable outcome moved it
Jul 1094IPOOpened on the board

Repriced every day, no cliffs. A launch that goes quiet bleeds a little at a time, so there's never a drop you could have run from the night before.

Momentum on its boardDOESN'T MOVE THE PRICE
PeerPush0 votesdown 238 places
2026-07-122026-07-15

How the launch is moving on its own board, day by day. This is the crowd's attention — it does not move the reality price. Only verifiable outcomes do.
A flat line is normal: votes stop within a day or two of launch, on every board. What's unusual — and what actually counts — is a launch that keeps pulling votes long after its day is over.

About

FluxMov is a motion control AI video generator that lets creators guide character movement with reference videos, images, and prompts. It helps reduce prompt guesswork, face drift, random motion, and failed AI video retries while giving video teams more predictable movement control.

Where it launched2 PLATFORMS
PlatformVotesCounts toward priceLink
OpenHuntsstrongest0sets the price
PeerPush4no · not top 25% here

The board it did beston sets the price. Every other board only adds to it if the launch also landed in that board's top 25% — because just showing up somewhere isn't an achievement. Listing on twelve directories is free; placing well on them isn't.

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